

The biggest difference I've noticed so far is the existence of "perks," which give you special abilities (such as extra health). Despite the allure of simply more game to actually play, this sequel adds a few new game mechanics to keep action interesting and game play fresh. Graphics, game play, strategy, and general aesthetics will all feel familiar. Mind Control Delete follows the premise of the first game.

Even in early access, it feels worth the $12. The sequel adds different playable "minds," special abilities, stores, and tons of new environments/weapons. The basic premise of the game is time only moves when you do, allowing the player to plan out moves/shots in a FPS environment. TL:DR: Fans of the first game will feel right at home. So before I begin, let it be known I am a huge fan of the first Superhot. With many thanks to our wonderful players, Kickstarter Backers, and Early Access community, SUPERHOT: MIND CONTROL DELETE started out life in Early Access. If you played and enjoyed SUPERHOT VR, you’ll have a blast playing the original SUPERHOT and MCD as well It’s designed for conventional screens and longer play sessions. Maybe this time it will actually mean something. MCD offers a more refined, sharper, flashier experience than any SUPERHOT so far.

🏆 Unity Vision Summit Virtual Reality Game 2017 Winner 🏆 DICE Awards Immersive Reality Game of The Year 2017 Winner The fruit of over three years of focused trailblazing, SUPERHOT VR brings the visceral action of SUPERHOT directly into your head and soul. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.ĭecisive winner of dozens of VR Game of the Year awards, SUPERHOT VR is a title reimagined and redesigned from the ground up for VR and hand tracking controllers. Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT VR is the definitive VR FPS in which time moves only when you move.
